Any splines, no cleanup
Open lines, closed loops, contours with gaps — they all work as they are. There is nothing to close, join or clean up first.
Terrain, roads and platforms from the splines already in your scene.
Open lines, closed loops, contours with gaps — they all work as they are. There is nothing to close, join or clean up first.
The plugin builds one continuous surface across all your lines at once, so the terrain has no seams, steps or stripes.
The mesh is finer where the lines run and lighter in open areas. No long, stretched triangles are left along the edges.
Model a platform or a road as an ordinary Editable Poly or Editable Mesh object — the plugin fits it into the terrain and builds the slopes at the angle you set.
Use a closed spline to cut a hole, trim the terrain to the site boundary or mark an area for its own material. A cut-out piece can come out as a separate object.
The result is an ordinary mesh: modifiers like UVW Map and Edit Poly work on it, and you can collapse it, edit it and render it with anything.
SplineGround is a 3ds Max object that builds terrain from splines. You add contour lines, road centerlines or simple sketch curves, press one button, and get a surface that passes through all of them.
The best part: it does not need perfect data. Contours can be open, broken or come from different sources. There is no heightmap resolution to choose and no special handling for the edges — the plugin puts everything together into one smooth surface.
Tip. Draw one spline around the whole site at the height you want the edge to be, and add it to Splines. The plugin then does not have to guess what happens beyond the last contour, and the edge comes out exactly where you want it.
SplineGround is currently in beta and keeps improving. The trial is the full plugin with no limits, so the easiest way to see whether it suits you is to try it on your own survey data.
| Software | Autodesk 3ds Max 2026, 2025 or 2023 (a separate file for each) |
|---|---|
| Operating system | Windows 10 or 11, 64-bit |
| Processor | Any modern processor; more cores help with large scenes |
| Memory | 8 GB or more; 16 GB or more for large, detailed surveys |
| Installation | Copy one file into the 3ds Max plugins folder |
No. The plugin reads heights from every line as it is, so even one open contour already gives you a strip of terrain. A closed spline around the site helps you control the height along the edges, but it is optional.
Ordinary Editable Poly or Editable Mesh objects. Model the platform or the road surface, add the object to the Platforms list, and the plugin fits it into the terrain.
Press Generate Surface again and the terrain is rebuilt from the updated lines. Your splines stay ordinary scene objects that you can edit at any time.
3ds Max 2026, 2025 and 2023 — pick yours on the download page. If you need another version, write to us.